Learning 3D Animation

As part of my Communication Design studies at HfG Schwäbisch Gmünd, I was introduced to Maxon's Cinema 4D, a versatile 3D graphics program essential for animation and visualisation. My initial learning involved creating diverse static and animated projects, ranging from simple objects to simulating a plane's journey with lighting effects. This foundational experience then led to a more complex project: developing a scaled and realistic solar system model using real-world data and imagery sourced from NASA and similar platforms.

Within Communication design, various software programs aid in visualising information. For animation, Maxon's Cinema 4D is a go-to 3D graphics tool for modelling, texturing, graphic design, and animation.

My initial exploration of Cinema 4D occurred during my second semester at HfG Schwäbisch Gmünd. Through producing static and animated sequences—like a transparent dice, an Allen key, and a simulated aeroplane flight across the Earth with day/night transitions—I gained foundational skills and experimented with 3D visuals.

To further develop my skills, I chose to build on my previous projects by experimenting with the creation of a scaled and realistic model of the solar system—a project I'm currently still working on.

Transparent Dice Refraction

Transparent Dice Refraction

Inbus Key Modeling

Inbus Key Modeling

Earth Day-Night Cycle

Optical Illusion Animation